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U4GM Guide to Mistfall Hunter Combat Bag Stack Limits

Iniciado por EmberQuill, Octubre 30, 2026, 09:41:49 AM

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Mistfall Hunter's October 15 update is a small one, but it changes a few things players use every day. Whether you're saving Mistfall Hunter Gyldenblood Money or planning your next run, the new bag limits and free drinks are worth a look.

More Room for Combat Bags

The biggest everyday change is simple: you can carry more Combat Bags before opening them. That makes it easier to keep gear in reserve for a run where you'll actually need it, rather than opening bags just to clear space.

There's a catch, though. Combat Bags are set to convert into Contribution at the Season 1 reset, so a full stack won't remain a stack of bags; check the conversion value before deciding what to keep.

The New Stack Limits

Pro and Elite Combat Bags: 10 each, giving both tiers the same maximum stack.

Advanced Combat Bags: 15, while Novice Combat Bags now stack up to 20.

Reality check: I'd still open a bag before a tough run instead of saving every single one for later.

Healing Under Pressure

Healing Elixirs now keep working through certain hits with no impact, including uncharged Blackarrow shots, instant basic Sorcerer spells and Reverent Seer Psionic Orbs. That's good news for melee players who used to lose their healing to light ranged pressure.

Player perspective: Light shots no longer interrupt the healing effect, so ranged players may need to commit a charged shot or heavier spell.

Don't Forget the Daily Drinks

Skip this: Spending materials on drinks before using the first five free daily drinks leaves resources on the table.

A Few Other Changes

Sword and Shield Mercenaries can now overdraw Energy while blocking. Sorcerers also get fixes for a talent cooldown and three spells that can again be cast at zero Energy, while World Chat now requires Level 5.

Planning Your Last Runs

The free drinks last until the end of Season 1, and the Elixir rule is still experimental, so it may change again. Keep useful Mistfall Hunter Items ready for your runs, but check what converts before the reset.